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Projectile not working SetVelocity
New, UrgentPublic

Description

you fixed it so that the server would not crash when the "Projectile" spawned.
//Object projectile = GetGame().CreateObject( "Bullet_556x45Tracer", "4504 342 9662", false );
now you can create "Projectile", but you cannot set the speed with "SetVelocity", "dBodyApplyForce", "dBodyApplyImpulse"
now when a bullet spawns it almost immediately falls to the ground as you can't set the speed right after spawning.
also, when you try to execute the "CreateDynamicPhysics" function, the server will crash.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General
Additional Information

DayZ version 1.15.154337

Event Timeline

komer created this task.Nov 19 2021, 6:19 PM
komer edited Additional Information. (Show Details)Nov 24 2021, 5:43 PM