I use Freetrack to control the camera. Before the last update, the character had limitations in turning his head, now the camera is turning 720 degrees, which is very inconvenient.
Taking this opportunity, I would like to ask you to add the function of fixing the camera in the technique. What does this mean?
Camera control often fails from a third person at large roll/attack angles, to avoid this, players have to switch to a first-person view.
Perhaps there is a way to add to the settings the option to enable camera snapping not to the horizon (as in the third-person view), but to the position of the character (as in the first-person view) - this would make life much easier in aerial battles.
Description
Description
Details
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Controls
Steps To Reproduce
Camera control using freetracker