it reports the player as its own sensorTarget, lists the friendly tank nearby in the player group (expected) but doesnt pick up the other tank not in the same group
player knowsAbout cursorTarget turns 4 too
it reports the player as its own sensorTarget, lists the friendly tank nearby in the player group (expected) but doesnt pick up the other tank not in the same group
player knowsAbout cursorTarget turns 4 too
getSensorTargets player
getSensorTargets cursorTarget