The animation when falling is bugged when you hit a wall or other obstacle while also moving horizontally. For example, if you are standing on a car next to a house and run/jump off the car towards the house, the character will start to slowly float/slide along the wall until it reaches the ground. This feels and looks very wonky but doesn't seem to affect fall damage if the fall is long, even though you seemingly float slowly to the ground you will still take damage. I have several times become stuck after the levitation trick.
See attached video for one examle. I have more clips saved and can upload if necessary.
(This is not a 1.14 experimental specific issue, it also happens on stable.)