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1.14 dynamic Gas feedback
Reviewed, NormalPublic

Description

Hey, I just wanted to give some feedback on the DYNAMIC 1.14 toxic gas events...I think you guys should REALLY definitely be spawning high end loot, or atleasat some sor of reason for players to go inside the dynamic toxic zones ..otherwise players have no reason to actually enter any toxic areas and they become totally useless. People wont go inside, they'll just avoid the area. Which would suck so much because it could be soooo cool to get some dynamic events like that where players will be running towards in order to get good gear, fighting inside the gas with masks on and shit in all those different areas would be so cool. But there is a literally no reason for that to happen unless good loot is spawning inside the dynamic events. I understand from a "realism" standpoint this might not make much sense, which is fair enough. But atleast server hosts should have the option to configure some sort of loot refresh or something. For example when the gas hits, the area could become tier 3 or 4 temporarily whilst the gas is there, giving people a reason to enter inside and creating some reallyyyyyy unique gameplay inside the smog.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Balancing

Event Timeline

Fegel added a subscriber: Fegel.Sep 3 2021, 12:31 AM

I agree with this, there really is no point in going inside a dynamic toxic zone, unless you're looking to kill some zombies who might drop a few extra filters.

MikeDocherty updated the task description. (Show Details)Sep 3 2021, 1:22 AM
Geez changed the task status from New to Reviewed.Sep 3 2021, 1:52 PM