Page MenuHomeFeedback Tracker

UAV speed bug at maximum speed
Closed, ResolvedPublic

Description

At maximum speed with a negative angle, the UAVs stop flying down and begin to gain altitude.

Details

Severity
Minor
Resolution
Won't Fix
Reproducibility
Always
Operating System
Windows 10 x64
Category
Engine
Steps To Reproduce
  1. Start the game
  2. Start mission with UAV
  3. Reach maximum speed (red color of speed indicator)
  4. Check altitude changing (it will growing up)
Additional Information

Event Timeline

Indeed, at small downward angle after max speed reached the UAV starts rising. Interesting bug but it is burred deep in physics simulation so not fixable at this time.

BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Sun, Sep 12, 8:32 AM
BIS_fnc_KK closed this task as Resolved.
BIS_fnc_KK changed Resolution from Open to Won't Fix.
BIS_fnc_KK added a subscriber: BIS_fnc_KK.
severgun added a subscriber: severgun.EditedSun, Sep 12, 12:17 PM

If set last value in envelope[]={}; config entry less or equal to 1 it will not climb. But there is still "bump" at 125% maxSpeed. It will descend but rate will be less than at 120% maxSpeed. Also speed display will not turn red.

Tested on B_UAV_05_F and UAV_02_base_F

uav setVelocityModelSpace [0,700,0];
onEachFrame {systemChat str (velocity uav)}
class CfgVehicles {
    class UAV;
    class UAV_05_Base_F: UAV {
        envelope[]={0,0.28,1.04,2.1600001,3.2,4,4.3200002,5.1199999,5.4899998,5.8800001,1};
    };
};

I’ve passed your ticket to our config person let’s see what they say