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Launcher uses "actionName" instead of "name" property from mod.cpp and sets it as mod name in the launcher
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Description

Seems like the issue only happens if *name* comes after *actionName* 😁

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Launcher
Steps To Reproduce

Does not work:

action = "";
actionName = "Workshop";
author = "R3vo";
hideName = 0;
hidePicture = 0;
logo = "";
logoOver = "";
logoSmall = "";
name = "TestMod";
overview = "";
picture = "";
tooltipOwned = "";

Works

action = "";
name = "TestMod";
actionName = "Workshop";
author = "R3vo";
hideName = 0;
hidePicture = 0;
logo = "";
logoOver = "";
logoSmall = "";
overview = "";
picture = "";
tooltipOwned = "";
Additional Information

v2.02

Event Timeline

R3vo created this task.Mar 6 2021, 4:36 PM
R3vo renamed this task from Launcher reads wrong property from mod.cpp and sets it as mod name to Launcher uses "actionName" instead of "name" property from mod.cpp and sets it as mod name in the launcher.Mar 6 2021, 4:39 PM
R3vo updated the task description. (Show Details)
R3vo edited Steps To Reproduce. (Show Details)
Manea added a subscriber: Manea.Mar 6 2021, 4:48 PM
This comment was removed by BIS_fnc_KK.
R3vo added a comment.Thu, Jun 10, 8:57 AM

Still happens in v2.04.