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BIS_fnc_animType causes "Bad conversion: scalar"
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Description

Calling BIS_fnc_animType with certain strings causes the logging of

Bad conversion: scalar

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Operating System Version
1909
Category
Error Message
Steps To Reproduce

The following code was run to iterate over all possible animations :

_cfgStates = configfile >> "CfgMovesMaleSdr" >> "States";
diag_log "#########################################################";
diag_log "STARTING TEST RUN";
diag_log "#########################################################";
("true" configClasses _cfgStates) apply {
	_move = configName _x;
	diag_log _move;
	[_move] call BIS_fnc_animType;
};
diag_log "#########################################################";
diag_log "TEST RUN ENDED";
diag_log "#########################################################";
Additional Information

RPT (game was launched, code executed, and game was closed):

Event Timeline

7erra created this task.Jul 25 2020, 11:43 AM
LouMontana changed the task status from New to Feedback.Sun, Nov 22, 3:25 PM
7erra added a comment.Mon, Nov 23, 1:03 AM

Can't confirm fix mentioned here. RPT is attached.

// productVersion
["Arma 3","Arma3",201,146950,"Diag",false,"Windows","x64"]

you are using old pbo

addons\functions_f.pbo - 148927

the fix is in

149383

BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Tue, Nov 24, 6:11 PM
BIS_fnc_KK added a subscriber: BIS_fnc_KK.