Instead it should be only true for recruit and regular (0 and 1 for https://community.bistudio.com/wiki/difficulty)
Ref: https://community.bistudio.com/wiki/cadetMode
Probably got broken by the Arma 3 difficult overhaul.
Instead it should be only true for recruit and regular (0 and 1 for https://community.bistudio.com/wiki/difficulty)
Ref: https://community.bistudio.com/wiki/cadetMode
Probably got broken by the Arma 3 difficult overhaul.
Probably also affected: https://community.bistudio.com/wiki/hintCadet
@BIS_fnc_KK something is wrong still as it returns true regardless of difficulty level but the configuration is:
class CfgDifficultyPresets showCadetHints = 1; class CfgDifficulties class Recruit showCadetHints = 1; class Regular showCadetHints = 1; class Veteran showCadetHints = 0; class Mercenary showCadetHints = 0;