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AI can see through Connector Tent (Cross) doors
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In some circumstances the AI can see through the doors of the Contact cross connector tent. It appears that this is an issue with hiding the wrong view (?) geometry for the door animation; the AI can't see through the door that's open but can see through one of the other doors. Door 1 works properly, but doors 2, 3, and 4 all result in this issue. Other geometry seems fine, the doors collide as you'd expect and produce hit effects when shot.

I also tested the regular connector tents; they appear to work as expected.


Operating System
Windows 10 x64
Steps To Reproduce
  1. Place a Connector Tent (Cross) object (I tested White and LDF, presumably it works with all).
  2. In its object properties, unhide all doors but one of 2, 3, or 4.
  3. Place a player character in the tent and make him invincible.
  4. Surround the tent with enemy units in a way that they'll spot the player if the door is open.
  5. Start the mission. Some of the enemies should start shooting, but it will be the wrong ones - not the ones facing the open door.

Event Timeline

darkChozo changed Severity from None to Major.Apr 14 2020, 9:13 PM
darkChozo changed Severity from Major to None.Apr 14 2020, 9:21 PM