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WeaponFSM crash log error
Reviewed, NormalPublic

Description

YRUN-DEDI, 07.10 2019 01:33:47
NULL pointer to instance
Class: 'WeaponFSM'
Function: 'SaveCurrentUnstableFSMState'
Stack trace:
scripts/4_World/entities\firearms\weaponfsm.c:149
scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:47
scripts/4_World/entities\firearms\fsm\states\weaponchambering.c:289
scripts/4_World/entities\firearms\weaponfsm.c:166
scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:47
scripts/4_World/entities\firearms\fsm\states\weaponrechamber.c:69
scripts/4_World/entities\firearms\weaponfsm.c:138
scripts/4_World/entities\firearms\weapon_base.c:290

Runtime mode
CLI params: port 2402 config yRun\serverDZ.cfg profiles yRun BEpath D:\dayzsa\battleye doLogs adminLog mod @CF;@Trader;@PartyMe;@yRun_Fix;@yRun_Raiding;@yRun_PlayerConstants;@yRun_Clothing_Pack;@yRun_Suppressors;@mass'sManyItemOverhaul;@Camosplus;@Cl0ud's Military Gear;@MoreGuns;@WeaponReduxPack;@TestServerMod2;@Supressor Hybrid;@Simple Base;@OP_BaseItems;@NewNVG;@InventoryPlusPlus;@InventoryPlus;@BulletStacksPlusPlus;@Unlimited Stamina;@SIX-DayZ-Auto-Run;@CheckIdentity;@UsefulLights;@JoggingDeadZombies;@DayZ-Expansion-Chat;@Server_Information_Panel;@KillFeed;@BuildAnywhere_v3;@BaseBuildingLogs;@BuilderItems;@Code Lock;@CodeLockTest;@VanillaPlusPlusMap;@DinkyItemsPlus;@DZM_Notifications;@VPPAdminTools scrAllowFileWrite

Details

Severity
Major
Resolution
Open
Reproducibility
Have Not Tried
Operating System
Windows 7
Category
General

Event Timeline

Hooty created this task.Oct 7 2019, 8:02 PM
Geez changed the task status from New to Reviewed.Oct 8 2019, 11:36 AM
Geez added a subscriber: Geez.

Hello Hooty.
This error is related to some kind of mod and will have to be fixed by the mod creator.
Regards,
Geez

Hooty added a comment.Oct 8 2019, 4:02 PM

mass'sManyItemOverhaul, MoreGuns, WeaponReduxPack, and TestServerMod2 are the only mods that have weapons and none of the paths in the pbos match those. I'll report it to the most likely of the 4, but its the first time I've seen this error and I've been running these mods a months now. I am a bit confused myself on this one.

Kreser added subscribers: BLACKOUTS, Dr, winter and 2 others.EditedJan 18 2024, 10:09 AM

There is a config edit that makes the weapon 999999 HP, the weapon animation already seems to be correct for several types of weapons, and I’m already thinking of completely removing the animation of the M4 and AK for another, it’s a mistake to take too long

[wpnfsm] ValidateAndRepair Attempting to repair: M4A1:10320 - MagazineRepair - RBL_CLO_BU0_MA0<825221d0> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:545
scripts/4_World/entities\firearms\weaponfsm.c:477
scripts/4_World/entities\firearms\weaponfsm.c:455
scripts/4_World/entities\firearms\weapon_base.c:1021

WIN-SERVER-DAYZ, 18.01 2024 10:43:23

[wpnfsm] ValidateAndRepair Attempting to repair: M4A1:22027 - MagazineRepair - RBL_CLO_BU0_MA0<67415b80> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:545
scripts/4_World/entities\firearms\weaponfsm.c:477
scripts/4_World/entities\firearms\weaponfsm.c:455
scripts/4_World/entities\firearms\weaponfsm.c:58
scripts/3_Game/systems\hfsmbase.c:572
scripts/4_World/entities\firearms\weaponfsm.c:289
scripts/4_World/entities\firearms\weapon_base.c:288
scripts/4_World/systems\inventory\dayzplayerinventory.c:386
scripts/4_World/entities\dayzplayerimplement.c:856
CRDTN_Sounds/Scripts/4_World/entities\dayzplayerimplement.c:44
scripts/4_World/entities\dayzplayerimplement.c:2039
GAREA_Leaderboard/scripts/4_World/garea_leaderboard\entities\dayzplayerimplement.c:5
LBmaster_EarPlugs/scripts/4_World/earplugs\entities\dayzplayerimplement.c:5
relife_AdvSkills/scripts/4_World/entities\dayzplayerimplement.c:6
TransportBeep/Scripts/4_World/entities\manbase\dayzplayerimplement.c:7
scripts/4_World/entities\manbase\playerbase.c:2781
SurvivorAnims/Scripts/4_World/playerbase.c:16
relife_AdvSkills/scripts/4_World/entities\manbase\playerbase.c:157
relife_AdvSkills_Server/4_World/entities\manbase\playerbase.c:455
ZenSleep/scripts/4_world/entities\manbase\playerbase.c:936
scripts/4_World/entities\firearms\weapon_base.c:1028
scripts/4_World/entities\itembase.c:1269
PVEZ/4_World/entities\itembase.c:18
scripts/4_World/entities\firearms\weapon_base.c:1073
scripts/3_Game/entities\entityai.c:795
scripts/4_World/entities\itembase.c:1056
CRDTN_Sounds/Scripts/4_World/entities\itembase.c:7
scripts/4_World/entities\firearms\weapon_base.c:1055

Runtime mode
CLI params: config serverDZ.cfg.active port 2302 profiles profiles adminlog freezecheck dologs mod @CF;@VPPAdminTools;@UA-Fish-Hunter-Mapping;@ToxicZone;@winter Chernarus V2;@UA-Fish-Hunter-M;@Dr Jones Trader Rework;@gebsfish;@Treasure;@MuchCarKey;@BLACKOUTS Scorpion;@RUSForma_vehicles;@UA-Fish-Hunter-V;@FlipTransport;@MunghardsItempack;@MuchStuffPack;@Advanced Weapon Scopes;@CabinZ;@Code Lock;@Survivor Animations;@CannabisPlus;@UA-Fish-Hunter-Servmod; serverMod @GameLabs;@HuntingSkill;@PresetWeather;@First_Load_Custom_Server_Mod;@Custom_Server_Mod;@SpawnerBubaku;

[wpnfsm] ValidateAndRepair Attempting to repair: Mosin9130:8156 - ChamberRepair - BARIMLoadedCharged<4af76790> - state: 1 != weapon: 0
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:545
scripts/4_World/entities\firearms\weaponfsm.c:503
scripts/4_World/entities\firearms\weaponfsm.c:455
scripts/4_World/entities\firearms\weaponfsm.c:87
scripts/4_World/entities\firearms\weaponfsm.c:194
scripts/4_World/entities\firearms\weapon_base.c:302
scripts/4_World/systems\inventory\dayzplayerinventory.c:283
scripts/4_World/entities\dayzplayerimplement.c:1592
scripts/4_World/entities\manbase\playerbase.c:3939