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Hands slots being de-synced causing hit reg issues (1.04)
Closed, ResolvedPublic

Description

I'm not completely sure, but this is my biggest lead on this issue. Your hands' slot will become de-synchronized on your client compared to the server.

On your client you might be holding a rifle, but on the server's end, you might just have your fists out.

This means that your bullets won't kill or do anything and just behave like ghost "bullets"

I don't know how to reproduce, but I hope you guys are aware.
https://www.twitch.tv/anton/clip/ArtisticGleamingSandpiperMVGame

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Windows 8 x64
Category
Server
Steps To Reproduce

Client-Server desynchronization with how the server thinks what's in your hands, compared to the client.

Additional Information

On the topic of hitreg desync, door state desync is also an issue and can lead to issues like this, where the door is blocking bullets.
Btw, is penetration in?

https://www.twitch.tv/smoke/clip/SoftColdbloodedBobaShadyLulu

Event Timeline

jamielou.007 edited Additional Information. (Show Details)
Geez closed this task as Resolved.Aug 9 2019, 2:11 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello jamielou.007.
This has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez