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Main menu mod list - Config loading wrong values
Closed, ResolvedPublic

Description

Mod menu list is loading the wrong image for logoSmall. Its loading logo and not its own logoSmall. Its also the only one limited to being a 50x50 edds, while the others support a power of 2 paa, or edds. You can see some of the other values there are in the wrong places too. Same as the get methods below this function.

3_Game\Client\Mods\ModStructure

	void LoadData()
	{
		if( GetGame().ConfigIsExisting( m_ModPath ) )
		{
			GetGame().ConfigGetText( m_ModPath + " name", m_ModName );
			GetGame().ConfigGetText( m_ModPath + " picture", m_ModLogo );
			GetGame().ConfigGetText( m_ModPath + " logo", m_ModLogoSmall );
			GetGame().ConfigGetText( m_ModPath + " logoSmall", m_ModLogoOver );
			GetGame().ConfigGetText( m_ModPath + " logoOver", m_ModActionURL );
			GetGame().ConfigGetText( m_ModPath + " tooltip", m_ModTooltip );
			GetGame().ConfigGetText( m_ModPath + " overview", m_ModOverview );
		}
	}

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce

Test trying to load something into logoSmall and you can see its loading from logo.

Event Timeline

rVn closed this task as Resolved.Jun 25 2019, 2:41 PM
rVn claimed this task.

Fixed in the next exp iteration