respawnNone.sqf should use
toUpper getText (configfile >> "CfgWorlds" >> worldName >> "description")
instead of
toUpper worldName
in line 93.
That way the proper world name is displayed in the death screen.
respawnNone.sqf should use
toUpper getText (configfile >> "CfgWorlds" >> worldName >> "description")
instead of
toUpper worldName
in line 93.
That way the proper world name is displayed in the death screen.