we can't make modifications to the engine class "magazine" in 4 world.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
make a new modded class on Magazine.
Event Timeline
Comment Actions
The weather controller class also has this issue, it seems like it's intended to be an extendable/modded class but it reports the same thing, engine class cannot be modded. This is in the weather.c script file. Not sure if it's intended or not, just reporting it.
Comment Actions
Because you don't have to, class Magazine is inherited from class ItemBase which can be modded
Magazine myMagazine = ... myMagazine.DoSomething(): .. modded class ItemBase { void DoSomething() { } }
Comment Actions
Actually, we should have the possibility to do modded class of magazine for overriding some functions