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Combination Locks bugging after server restart.
Closed, DuplicatePublic

Description

Combination Locks that are attached to fences are loosing their code after a server restart and can only be removed cutting it or brute forcing the new scrambled code. Also, the fence needs to be completely destroyed to accept a new combination lock.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Server
Steps To Reproduce

Combination lock on fences + Server restart

Event Timeline

FelBRax created this task.Apr 10 2019, 5:38 AM
Geez changed the task status from New to Need More Info.Apr 10 2019, 2:40 PM
Geez added a subscriber: Geez.

Hello FelBRax.
Have you experienced this issue with locks that have been present since previous versions of the game, or has this issue occurred with a lock that has been found on this version of the game as well?
Regards,
Geez

Hello Geez
This issue occurred also with locks freshly spawned by the server and newly built fences. But the server does have fences with locks from another patches.

PS: The thing is, I didn't wipe after patch.
If I had wiped my server, it would have less than 5 players by now.
Players do not expect having bases and inventory wiped with each new patch, This is not early access anymore, they will leave the server if a wipe happens every patch, and worst case scenario, they will abandon the game.

Geez added a comment.Apr 11 2019, 3:23 PM

Hello FelBRax.
Is it possible that this issue occurs when the server crashes only, rather than when it is simply restarted?
Regards,
Geez