Combination Locks that are attached to fences are loosing their code after a server restart and can only be removed cutting it or brute forcing the new scrambled code. Also, the fence needs to be completely destroyed to accept a new combination lock.
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Server
Combination lock on fences + Server restart
Event Timeline
Hello FelBRax.
Have you experienced this issue with locks that have been present since previous versions of the game, or has this issue occurred with a lock that has been found on this version of the game as well?
Regards,
Geez
Hello Geez
This issue occurred also with locks freshly spawned by the server and newly built fences. But the server does have fences with locks from another patches.
PS: The thing is, I didn't wipe after patch.
If I had wiped my server, it would have less than 5 players by now.
Players do not expect having bases and inventory wiped with each new patch, This is not early access anymore, they will leave the server if a wipe happens every patch, and worst case scenario, they will abandon the game.
Hello FelBRax.
Is it possible that this issue occurs when the server crashes only, rather than when it is simply restarted?
Regards,
Geez