Player audio is very erratic right now. Somethings are quiet (like footsteps, please fix, but they're better), and something are WAY too loud. This got this guy killed while I was at the NWAF.
Loading and Inserting magazines into weapons, is almost like 5 times louder than it needs to be! Seriously look into this
(this may also be the case with eating food, or drinking, but I'm not sure)
I could hear someone reloading, a building away from me, and he was inside a room, it was very loud, felt right next to me!
It's very confusing, and it gives player's position away.
It had alerted me, but I though it right to the room next to me, so I scanned in paranoia, but the dude was in the building away from me, yet I can hear it loud and clear.
Way too many issues w/ Player Audio at the moment
-Reloading and Loading magazines
-Gun shots nearby and in the distance (super fast and short, bugged)
-Footsteps (I think they're still quiet, may be wrong?)
- Eating and Drinking sounds, etc.
-Plus, maybe infected sounds, as they cut off and are super short, but this may be intented