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Top Attack will crash game if projectile is deleted
Reviewed, NormalPublic

Description

When using Top Attack mode; if missile is deleted from firedEH, the game will crash.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Game Crash
Steps To Reproduce

Place Handheld Titan or new LSV AT vehicle
Init code: this addEventHandler ["Fired", {diag_log text format ["Fired EH: %1", _this]; deleteVehicle (_this select 6)}];
Switch to top attack, lock and fire at target
Crash

Additional Information
 Fired EH: [vehicle_at,"missiles_titan_static","missiles_titan_static","TopDown","M_Titan_AT_static","1Rnd_GAT_missiles",164016: titan_missile_at_fly.p3d,vehicle_atG]
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 004D35DE

Deleting later is SAFE
(_this select 6) spawn {sleep 0.1; deleteVehicle _this};

Event Timeline

Wulf changed the task status from New to Reviewed.Apr 16 2018, 12:57 PM
Wulf added a subscriber: Wulf.

Hello.

Thank you for the report. We are aware of the issue and we will have a look at it.

Wulf added a comment.Apr 24 2018, 12:42 PM

This should be fixed in the next update.