When I try to start Arma 3 it takes a few seconds before the crash handler opens. Reference: IT7MTFK8D8
Description
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Linux x64
- Category
- General
Press the 'PLAY' Button in the steam client and wait about 5 seconds.
If I try to start the game binary with gdb, I receive a SIGSEGV after a few seconds with the folling backtrace:
Thread 14 "E.d3d11.OpenGL" received signal SIGSEGV, Segmentation fault.
[Switching to LWP 22111]
0xf79c02fe in dl_iterate_phdr () from /usr/i686-pc-linux-gnu/lib/libc.so.6
(gdb) bt
#0 0xf79c02fe in dl_iterate_phdr () from /usr/i686-pc-linux-gnu/lib/libc.so.6
#1 0xf7a73568 in _Unwind_Find_FDE () from /usr/i686-pc-linux-gnu/lib/libgcc_s.so.1
#2 0xf7a70195 in ?? () from /usr/i686-pc-linux-gnu/lib/libgcc_s.so.1
#3 0xf7a7114e in ?? () from /usr/i686-pc-linux-gnu/lib/libgcc_s.so.1
#4 0xf7a71763 in _Unwind_ForcedUnwind () from /usr/i686-pc-linux-gnu/lib/libgcc_s.so.1
#5 0xf7a50532 in __pthread_unwind () from /usr/i686-pc-linux-gnu/lib/libpthread.so.0
#6 0xf7a474e1 in pthread_exit () from /usr/i686-pc-linux-gnu/lib/libpthread.so.0
#7 0x0414ac1d in ?? ()
#8 0xf7a46372 in ?? () from /usr/i686-pc-linux-gnu/lib/libpthread.so.0
#9 0xf7983536 in clone () from /usr/i686-pc-linux-gnu/lib/libc.so.6
Event Timeline
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After Steam updated the game earlier today, I tried it again and now it runs as advertised. Thanks for fixing the issue even without further details.