Lag and rubber banding makes vehicle navigation difficult, I would imagine that slower computers would really be a problem. We have had this issue in all vehicles in .62 and on full, half-full, and low population servers.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- .62 Experimental 64bit
- Category
- Game Physics
Steps To Reproduce
Drive vehicle, lag starts
Additional Information
Event Timeline
Comment Actions
The lag and rubber banding is constant for the driver, but not for the passenger, who may have a smooth ride or large de-sync between vehicle and himself. We are using servers under 100 ping and have played over 200 ping servers.
Comment Actions
Hello DesertRat and thank you for the report.
We are aware of the lag and desynchronisation issues with vehicles and the issue is being worked on.
Regards,
Geez