When you pilot a helicopter and exceed a certain airspeed, your FOV becomes noticeably smaller. This decrease in FOV is very jarring from a piloting perspective in both first and third person. It makes it much harder to judge distance, velocity, and dimensionality at a glance. Intuition and muscle memory for those who've flown a specific airframe extensively get thrown out the window, it's very annoying.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Config
Steps To Reproduce
Take up any helicopter in the game. Pilot it faster than about 30kph and you will immediately notice a rather sudden decrease in FOV (looks like you've zoomed in). Here's an example:
Additional Information
This is an issue that I have confirmed could be resolved with a small config change.
class CfgVehicles { class AllVehicles; class Air: AllVehicles { class ViewPilot; }; class Helicopter: Air { class ViewPilot: ViewPilot { speedZoomMaxSpeed = 0; speedZoomMaxFOV = 1; //this value is default 0.75 in the update, value of 1 restores expected behavior }; }; };
Status | Assigned | Task | ||
---|---|---|---|---|
New | None | T124840 Helicopter camera | ||
New | None | T124875 FOV Change On Velocity Exceeds (Helicopter Config Oddity) |
Event Timeline
Comment Actions
This is a download link to a PBO which fixes this issue for those who find it insufferable like I do.
https://mega.nz/#!Gd4iGYoR!FGJ0rBEfrWi4GhNMRoUv9-GybBNScHCTwst4NYCmMvY
Comment Actions
Dude really? You need to find a better hosting site. 48min wait to download file. Throw it on armaholic