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Vehicles disappear after 10 hours
Closed, ResolvedPublic

Description

Good day, as already heading there are said to remain vehicles for 10 hours in place.

What does this mean the vehicles are Persistence in this period. If you do not the vehicle is traveling more than 10 hours, then disappear.

If you do not the vehicle is traveling more than 10 hours, then disappear. No matter how the vehicle turns after the restart.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General

Related Objects

Duplicates Merged Here
T120045: Cars don't remain

Event Timeline

Shephard created this task.Jul 21 2016, 5:03 PM

Really ? I thought it was fixed...

Shephard added a comment.EditedJul 22 2016, 6:38 PM

Unfortunately not, have it tested. The vehicle disappeared after 10 hours, regardless of whether they rotate.
In any event, the orientation of the vehicle does not matter. The persistence works, they remain hold only 10 hours standing.

Ok :( bad news... Wait for a new fix soon... another one ^^

Shephard added a comment.EditedJul 24 2016, 11:40 PM

I hope so too. This goes quite on my nerves every time to look for a new vehicle ...

As stated by Hicks. The issue is not with vehicle persistence. It is with vehicle rotation and location. The vehicle is persisting through the restarts. The vehicle last location and orientation is the issue.

Actually not, because the vehicles 10 hours Persistence remain. Since the rotation is not important. Our server reboots every six hours. But the vehicles remain. What we suspect is that the timer was wrong set on all vehicles. Besides remained the vehicles in the version 0.59 available. No matter how they have turned.

Geez claimed this task.Jul 25 2016, 11:00 AM

Shephard,

Don't take my word for it. Take Brian Hicks word. If you do not believe him then I don't know what to think.

https://forums.dayz.com/topic/234688-status-report-19-july-2016/

Geez changed the task status from New to Acknowledged.Jul 27 2016, 10:34 AM

Hello Shephard and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

hey geez, any info if this is this scheduled for a hotfix or a full version deploy?

Hyper, and hypo is there a balanced fix coming for this too?
Its been a month roughly, .61 coming soon?

Geez closed this task as Resolved.Mar 2 2017, 3:20 PM

Hello Shephard.
The issue has been fixed.
Regards,
Geez