Page MenuHomeFeedback Tracker

skipTime sometimes leads to massive fog 1.63.136741
Closed, ResolvedPublic

Description

Using the skipTime command sometimes leads to very thick fog after a while, which doesn't go away, even if you skip time even more. Ends up looking like this.

Was not able to alwasy reproduce it, however, it happens somewhat frequently. The time you have to skip for it to happen varies, too.

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
Scripting
Steps To Reproduce
  1. Load up a mission in Eden Editor, hit the play button.
  2. Enter skipTime 16; multiple times into the debug console and local execute it.

Event Timeline

SasCologne edited Steps To Reproduce. (Show Details)
ceeeb added a subscriber: ceeeb.EditedJun 11 2016, 12:59 AM

When you use skiptime, the game "simulates" weather changes that might happen over that period of time (possibly just current rate of change * skipped time?).
Unfortunately this simulation can put the values of overcast and fog well beyond their normal valid range range of 0-1 (eg, fog can equal -1.79, 2.6), and from there they can take a long time to wander back into the valid range where any change becomes apparent.

LouMontana closed this task as Resolved.Nov 10 2023, 4:31 PM