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Bear traps and mines are non persistent
Closed, ResolvedPublic

Description

I've set up a trap guarding a stash with some nice stuff. I came back after some time and it was gone, the items were not touched though.
Traps (maybe also mines) are propably threated like normal items and get cleaned up after a short while (was 30 afair).
That makes them quite useless.

Details

Legacy ID
1636140960
Severity
None
Resolution
Fixed
Reproducibility
Always
Additional Information

Update: still in 0.58.128928

And tested with a mine, they vanish too

Event Timeline

HaseDesTodes edited Additional Information. (Show Details)Aug 3 2015, 3:18 PM
HaseDesTodes set Category to category:items.
HaseDesTodes set Reproducibility to Always.
HaseDesTodes set Severity to None.
HaseDesTodes set Resolution to Fixed.
HaseDesTodes set Legacy ID to 1636140960.May 8 2016, 11:24 PM
HaseDesTodes edited a custom field.
Geez added a comment.Aug 5 2015, 4:07 PM

Hello HaseDesTodes and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

xoue added a subscriber: xoue.May 8 2016, 11:24 PM
xoue added a comment.Aug 15 2015, 2:21 PM

In experimental server UK 0-5 Bear traps are persistent but its status. Before restart I had some deployed and activated and after restart the all bear traps were there but not activated. So it seams that it does not keep status after restart.

All Trip wires disapeared after restart (all were deployed around same place)

Geez added a comment.Oct 1 2015, 10:26 AM

Hello HaseDesTodes.
The issue has been fixed internally and should be fixed on Steam soon.
Regards,
Geez