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VoIP - should not be enabled when dead or unconscious
Closed, ResolvedPublic


I just got killed by another player but I could still hear them speaking after I was dead. I believe this is a bug because it doesn't make sense.


Legacy ID

Event Timeline

warcryr set Category to Sound.Apr 19 2015, 8:05 AM
warcryr set Reproducibility to N/A.
warcryr set Severity to None.
warcryr set Resolution to Duplicate.
warcryr set Legacy ID to 3102272214.May 8 2016, 10:24 PM


Can you tell a little about why you think this don't make sense at all?
I can see what you think that when you are dead you can not speak in real. But this is still a game and why not have the opportunity to speak with those who killed/ got killed?

Many times it can be fun and entertaining and not at least informative depending on the situation ahead of the killing that can justify a conversation in a postmortem stage so to say ;)

Not all of those situations are all about rant and flame throwing back and fort, if that is something you had in mind.


@hugin_q3 I think we're on the same page.

I understand that you like the ability to speak in-game to players even after you're dead or they're dead. But you're also agreeing with me that it's not realistic.

I believe that it is a bug because:

  1. Live players can speak to dead players but not the other way around.
  2. Striving toward realism, immersion...etc., the current behavior and VoIP post-mortem in any scenario is not realistic.

So whether the current behavior is accidental or on purpose, I'm reporting that it's "bugged" nonetheless.

Geez added a comment.Apr 20 2015, 4:44 PM

Hello warcryr and thank you for the report.
This is an issue we are aware of (#0021838) and it has been scheduled for a fix.