After the 50 update I have noticed at every server I've been on loot is basically gone in large cities and bases. Even after a server reset no loot is spawned back. Then when you go inside a building (location varies) loot is massive and overwhelming. I understand that it may be good to stumble upon a loot location like this but it's entirely un realistic and loot should be spread out throughout the map like before.
Description
Details
- Legacy ID
- 3569220671
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
Join just about any stable server and go to common cities and bases.
Event Timeline
I have uploaded a screenshot to show a sample of the mass loot spawns. I have however noticed this is occurring with everything, not just food as shown in the image.
I really hope the developers fix this during the upcoming maintenance day of 11/12/2014. If not, is there any way the developers can give an estimate on a bug fix date?
I doubt they will butler, since a variation of this bug has been present on the experimental builds since the beginning of persistence.
It seems the checking of an area for the total number of items is broken.
@andy/JSteward:
Check http://www.youtube.com/watch?v=YMHGa8HzSRU out for a video regarding this issue.
Imho it should have never been rolled out from experimental to stable build in this state
Hi jbutler93,
thank you for your feedback!
This is something we have been looking into recently - see #17617. Please be patient, as this might take some time.
Regards,
Andy