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[URGENT] Animations NEED to be cancelled by just moving!
Closed, ResolvedPublic


When at a pond drinking, or eating out in the wilds somewhere or anything really that starts an animation of some sort that requires your hands I really think the animation should be able to get cancelled by just moving.

Far too many times now the option to cancel the animation does nothing and I end up getting hit by a zombie that I saw coming and was helpless to do anything about it.

I'd say this would be a top priority in terms of gameplay, perhaps not in temrs of the overall development of the game itself but for me it should be addressed very soon.


Legacy ID
No Bug
Steps To Reproduce

Drink, eat or change weapons and wait for some lovely zombie agro... Then just sit back and embrace the total lack of power to do anything about the ensuing danger.

Event Timeline

blackwiddow20 set Category to category:animations.
blackwiddow20 set Reproducibility to Always.
blackwiddow20 set Severity to None.
blackwiddow20 set Resolution to No Bug.
blackwiddow20 set Legacy ID to 1507258571.May 8 2016, 8:26 PM
andy added a comment.Oct 28 2014, 1:52 PM

Thank you for your feedback!
The current state is intended for now - your suggestion is something we have thought about and might get implemented one day. However, at the current early development stage, any changes might take quite some time - please be patient.