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relative sound direction static while moving
Closed, ResolvedPublic

Description

When a sound is playing, the heard direction the sound is coming from is not changing if you turn around

Details

Legacy ID
3849004566
Severity
None
Resolution
Unable To Duplicate
Reproducibility
Always
Category
Sound
Steps To Reproduce

Get someone to eat behind you
while the sound is playing, turn around to the eating person, the sound will still appear to be playing behind you

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Oct 19 2014, 11:36 PM
Bohemia set Category to Sound.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Unable To Duplicate.
Bohemia set Legacy ID to 3849004566.May 8 2016, 8:21 PM

I've noticed this, too. The static sound direction used to only be with the thunder clap sounds, but now it appears to be every sound is static while moving. It really makes it impossible to turn your character around to help pin-point the location of zombie or gunshot sounds.

I really hope this is a bug that can be addressed. Accurate Sight and Sounds are extremely important to survival.

I second this (third this? lol) as it is still in effect in 0.50 experimental servers.

For me the sounds in the game need a massive bug fix tbh, the ghost sounds and this static direction bug has been in effect for a long time now...

andy added a comment.Nov 7 2014, 12:53 PM

Hi everyone,
thank you for your feedback!
We were not able to reproduce this specific issue with most sounds but our sound department is aware of a variety of issues which could have been the cause.
Rest assured this is being worked on, but might take some time to be fixed completely.
Thank you for your patience,
Andy