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[SUGGESTION] More zombies, but make them slower
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Description

These fast zombies are a pain for fresh spawns because they see you kilometers away and the follow you for ages, and of course the can easily catch up

Zombies could be able to track you for about 200-400 meters and after that they should "forget" that they were chasing someone, but should continue walking in the same direction

It would be cool to avoid hordes of zombies
(and it would be nice if zombies had loot)

Also add crawling zombies (broken legs, without one leg/both legs,...), zombies wihout both arms/both arms broken (no damage), with one arm (less damage than a normal zombie),...

Details

Legacy ID
1906376842
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Movement

Event Timeline

MariusPrime set Category to Movement.Aug 17 2014, 7:31 PM
MariusPrime set Reproducibility to N/A.
MariusPrime set Severity to None.
MariusPrime set Resolution to Open.
MariusPrime set Legacy ID to 1906376842.May 8 2016, 7:35 PM

Hello MariusPrime,

I think there is alot of potential in your suggestion for a more dense zombie expereince!

Greetings
Freerider3434

@MariusPrime,

Agreed!

Zombies should at least match the players speed.

More importantly they need to fix their spawning and hit boxes. I think that's what makes it so hard. When I was near the Elektro fire station I killed 4 zombies with my axe, then 4 more just appeared after that.

I think this is a good idea BUT instead of reg Zeds and crawlers there needs to be packs of walking zeds around buildings and in them awaiting around corners. Three types of zeds would be EPIC. But I say more walkers than runners and crawlers runners.