User Details
- User Since
- Mar 10 2013, 4:31 AM (611 w, 6 d)
May 10 2016
It's not just when a unit falls into a wall, it's when any unit dies near a wall created using CreateVehicle.
It has to do with the dev build, getting this rpt:
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_4.wav
Cannot load sound 'a3\sounds_f\characters\footsteps\dirt_run_new_4.wav'
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_1.wav
Cannot load sound 'a3\sounds_f\characters\footsteps\dirt_run_new_1.wav'
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_4.wav
Cannot load sound 'a3\sounds_f\characters\footsteps\dirt_run_new_4.wav'
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_1.wav
Cannot load sound 'a3\sounds_f\characters\footsteps\dirt_run_new_1.wav'
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_4.wav
Cannot load sound 'a3\sounds_f\characters\footsteps\dirt_run_new_4.wav'
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_1.wav
Cannot load sound 'a3\sounds_f\characters\footsteps\dirt_run_new_1.wav'
Error: Failed to open file a3\sounds_f\characters\footsteps\dirt_run_new_4.wav
and so on, and so on