User Details
User Details
- User Since
- Sep 29 2014, 10:28 PM (530 w, 2 d)
May 11 2016
May 11 2016
sdk set Category to category:inventory on T113546: item previously picked up appears in hands at random times.
sdk edited Steps To Reproduce on T113345: stone knife misbehaving.
sdk added a comment to T113090: M68 now needs a batterie for red dot but it does not work without relog 0.58.
can confirm this, also red dot is not visible until relog if the battery is replaced at any time
sdk edited Additional Information on T112597: spotted a bug posted on video.
sdk added a comment to T111761: shooting the crossbow+pistol scope will force the bolt to go nearly straight up.
Experimental - no problems with pistol scope hitting targets up to 50m
sdk set Category to category:weapons on T111661: Cannot aim Crossbow in 1P.
sdk edited Additional Information on T111565: Gun Duplication in 0.57 Experimental.
sdk added a comment to T111207: Berries don't always appear in left with all inventory slots full.
discovered later that if you turn 180 degrees they appear. I thought this might be desynch so I checked about 10 times, desynch varied between 130 + 630 but they always appeared after a 180 turn. Bushes within 5 feet acted as normal with a larger desynch.
sdk set Category to category:inventory on T111207: Berries don't always appear in left with all inventory slots full.
sdk edited Steps To Reproduce on T111115: experimental - frying pan permanently attached to hand.
sdk set Category to category:inventory on T111011: EDIT - deleted as previously reported.
sdk added a comment to T110912: splint remains in inventory after use.
related: crafting splint uses all rags in stack
sdk edited Additional Information on T110912: splint remains in inventory after use.
sdk set Category to category:playerstuck on T105211: stuck in basement.
sdk set Category to category:environment on T103937: players unable to step over dead zombies in doorways.