User Details
- User Since
- Dec 18 2013, 6:33 PM (575 w, 2 d)
May 10 2016
After server restarts and try to join another one game crashes and requires a restart.
I disagree with logging out and ending up on the coast in another server though, because I have so many diferent servers i play on, it would be frustrating not to know which one i was on last :/ Plus I tend to look for the more populated ones and if that specific server had nobody on i wouldn't want to run all over the place b/c i logged out on another server (that would suck as there's already enough senseless running around meeting up with scattered friends) But i'm sure there is a way to come up with a suggestion to fix the server hopping/ combat logging.
I was also thinking, I had a few ppl i've held at gunpoint and told them to get down (I fully intended on letting them live, just needed some blood bags filled) but they also logged while i was literally like 5 feet from them, Maybe to counter this, they could prevent combat logging by not letting players log out if there's a person within proximity of direct chat. (30M i believe but could be wrong) however if they are on your friends list through steam they could still log out (in case you're playing with friends and you all log out together). Just s suggestion, and possible solution.
I'm thinking more like 20s wait. Find somewhere safe to log out, not in the middle of a firefight.