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- User Since
- Feb 26 2015, 3:52 PM (512 w, 6 d)
May 9 2016
The root of the cause is the ARMA 3 engine.
Not the graphics cards, rogerx.
I have set every graphics setting to either low/off and moved back to 332.21 and my crashes have stopped.
Still getting this crash on the following cards:
GTX 580
GTX 680
GTX 980
GTX 260
GTX 470
Have tried voltage/clean install, lots of drivers and other issues.
However Microsoft claims that its very easy to have your application recover from the issue:
DXGI_ERROR_DEVICE_HUNG: The graphics driver stopped responding because of an invalid combination of graphics commands sent by the app. If you get this error repeatedly, it is a likely indication that your app caused the device to hang and needs to be debugged.
DXGI_ERROR_DEVICE_REMOVED: The graphics device has been physically removed, turned off, or a driver upgrade has occurred. This happens occasionally and is normal; your app or game should recreate device resources as described in this topic.
Is there any reason why BIS cannot quickly call the 3-4 libraries/commands to have the game recreate on the fly so that we dont crash and instead just get a FPS blip?
Uploaded my crash docs from the GTX 580 is it seems "most stable"