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nubbuka
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User Since
Mar 9 2013, 12:50 PM (610 w, 5 d)

Recent Activity

May 10 2016

nubbuka added a comment to T85577: Huron Visual glitch from afar in a certain Angle.

No this is on a multiplayer vanilla server, this was on the 77th-jsoc EU server number 1. I've been playing it for a few months now and I haven't encountered this before the latest patch I presume.

Like I've mentioned I had a few more in-game players seeing the same thing from the same angle.

If there is any other things I can do to assist please let me know

May 10 2016, 12:42 PM · Arma 3
nubbuka edited Steps To Reproduce on T85577: Huron Visual glitch from afar in a certain Angle.
May 10 2016, 12:42 PM · Arma 3
nubbuka added a comment to T81791: Huron Rotor Blade destroyed by players.

Just wanted to update that this still occurs, still same parameters.
Seems to be a problem with the advanced helicopter module itself, because other huron pilots don't encounter the issue as much as I do when I fly it.

Keeping the engine at 40% throttle to gain a bit of height while landing doesn't help when a big group of players jumps out.

I really enjoy flying that helicopter, I literally bought the DLC just for it xD
Thanks again and hopefully it isn't that hard to fix ._.

May 10 2016, 10:42 AM · Arma 3
nubbuka added a comment to T81791: Huron Rotor Blade destroyed by players.

Just a side note, frankly. I don't think people should be able to take out a rotor blade, even less a modern one.

In Vietnam, the huey was able to land inside a bamboo field. A bamboo is almost as strong as a human bone and it could cut through it quite easily through a forest of them so I don't see why this should be a problem for a Huron rotor which can lift several tons (10 to be exact).

May 10 2016, 10:42 AM · Arma 3
nubbuka edited Steps To Reproduce on T81791: Huron Rotor Blade destroyed by players.
May 10 2016, 10:42 AM · Arma 3
nubbuka added a comment to T64632: Constantly on the move.

You can cancel it out by either vaulting (default key is V) or by saluting (default key \).

May 10 2016, 1:31 AM · Arma 3

May 9 2016

nubbuka edited Steps To Reproduce on T61619: Reloading and looking down just with head spin.
May 9 2016, 11:15 PM · Arma 3
nubbuka added a comment to T59083: Low CPU/GPU Utilization.

MSI 660 TI Tried Oc and without
Intel i7 3770 non-k
Running game on 1 monitor, but I have 1 more connected. Tried disabling the other as well. 1920x1080

Win10, 64 bit helped the game out a bit but still on massive multiplayer servers with AI GPU/CPU % is quite low. Even single player and missions made in the editor with a lot of AI, utilization is minimal.

Spawn in the editor about 100 AI, 50vs50 opfor vs blufor with tanks, jeeps and infantry and you in the middle of it all.
Watch as your FPS drops although GPU and CPU barely react, keeping in the low 30's %. There are no other spikes such as temperature and etc', using After burner by MSI.

On mutliplayer servers, reducing the view distance helps a lot but it isn't fun to know that the game doesn't let me play without seeing a 1km radius around me...

Well This has been dug and beaten enough, just wanted to drop by and add a note :3

May 9 2016, 6:29 PM · Arma 3