User Details
- User Since
- Aug 17 2013, 4:13 PM (593 w, 2 d)
Jan 29 2017
The crash seems to be fixed
Jan 12 2017
But the crash keeps happening on the usual dev build
Jan 6 2017
I switched to profiling and the issue seems to be gone. Might just be placebo but the mission which crashed all the time doesnt crash anymore. The immense laggspikes are reduced to a resonable level as well. Ill keep trying and will report if the crash reocurres
Jan 5 2017
I have reinstalled dx11 dx10 and all in one runtimes. Nothing changed Arma still crashes
Doesnt work still crashes.
Jan 3 2017
Ty I shall try your solution and answer if it works
Dec 26 2016
Furthermore the crash is probalbly related the texture quality (Objects; Terrain; eg.) And it happens most often in gorgetown. If I change my texture settings to low the game runs for ever and wont crash. On Ultra, things change for the worse. But my i7600k should be able to handle this it has been able to handle it before and it only runs on 56% whilst runnin ArmA. And I have 16Gb RAM which isnt even close to beeing used. Also its not temperature related my rig stays at 28°Celsius (thats 82°F or 301Kelvin in case you use a other temperature scale)
I did some sience and I think Im getting close to figuring out this riddle. I set down all the graphic settings to banana (low) and the crash doesnt occur anymore but this only makes the crash more spooky :C
Oh one more thing it might be related to the latest update on the DEV-Build, the crash started happening on the release date of the latest update. If id be of any help I could also upload the mission files of one of the missions wich generates the crash for me. (Its probably a dank mission to play as well ;D)
Ok I have tried all your solutions including changing all the startup parameters and all the solutions in the crash feed. But I feel certain to say I know how to recreate the crashes now: I just peacefully build some missions and sometimes when I try the mission it crashes. It only happens after Ive build the mission for more than an hour and after the first initial crash the mission crashes everytime I try to play it. If I copy all the objects and scripts ive included in the mission into a new one the bug wont happen for another hour which is very weird but kind of a workaround. I have no more mods installed and a clean arma build on dev.
Hey thanks for the response. I have tried thoose solutions back at saturday but ill check your launch parameters out right now
Dec 25 2016
May 10 2016
Sure thing. Everytime I spawn a car of any kind, a wheel flyes above the car in the sky. It isnt marked or anything and if you delete the car, the wheel stays in the air. I can reproduce this bug everytime I spawn a vehicle reseted arma already didnt solve the problem. I could possibly record this bug and link the video to this site ?