Page MenuHomeFeedback Tracker

athan614
User

Projects

User does not belong to any projects.

User Details

User Since
Jan 11 2016, 5:30 PM (461 w, 6 d)

Recent Activity

Oct 8 2020

athan614 renamed T154236: Items in inventory may disappear when attempting to swap its places with items found on the ground from Items in inventory disappears when attempting to swap its places with items found on the ground to Items in inventory may disappear when attempting to swap its places with items found on the ground.
Oct 8 2020, 7:29 PM · DayZ
athan614 created T154236: Items in inventory may disappear when attempting to swap its places with items found on the ground.
Oct 8 2020, 7:28 PM · DayZ

May 11 2016

athan614 added a comment to T115790: Zombies under police stations..

2 hours since gameplay (didn't play for almost a year but started playing it again now) and didn't run into any zombies yet LOLL (2 towns around the east coast). I don't prefer running into any of those zeds as they're quite glitchy and can go through walls, invisible zombies (drop through ground and teleport behind you). It's almost impossible to kill a zombie without bleeding and risk dying if without any rags or bandages.

May 11 2016, 2:08 PM · DayZ

May 10 2016

athan614 added a comment to T86666: Massive FPS drop when looking into city..

Same thing, FPS related lags (as in ~15fps) in even small towns such as Solnichniy, haven't tried big cities yet, can't imagine the lag that might occur LOL (maybe 5-10 fps???). Computer Laptop Specs:
Razer Blade Pro 2014, Intel Core i7-4700HQ CPU @2.40GHz, dual slot 16GB DDRL3 RAM, Windows 8.1 64-bit, NVIDIA GeForce GTX 860M, running DayZ on SSD (512GB) and just FYI, I plug in my charger when I play games. I play DayZ on the latest stable build with all settings (e.g. rendering, quality and textures) at either very low or disabled with some at normal (those that don't hinder with performance too much). Overall, this game is still playable and enjoyable but gets a bit frustrating when entering towns or cities (maybe perhaps too many entities to render at once with such a long view distance?).

May 10 2016, 2:31 PM · DayZ