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akeffs
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User Since
Dec 29 2013, 10:58 PM (569 w, 3 d)

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May 10 2016

akeffs added a comment to T86494: Mouse Acceleration Settings [PRIMARY REPORT].

Moving mouse at a "normal" pace, character turns 10 degrees then stops pretty much completely. When using headturn i have no negative mouse acceleration.

On negative acceleration being a means to simulate dexterity, it would be more "realistic" in my opinion to give flat increase/decrease in sensetivity based on equipment (eg. sensitivity * x) or atleast adjust the limits of the negative acceleration.

Complete or close to complete stops are just terrible.

May 10 2016, 1:12 PM · DayZ