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VinGal
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User Since
Oct 2 2023, 11:39 PM (77 w, 3 d)

Recent Activity

Thu, Mar 20

VinGal updated subscribers of T190221: Ability to update "dispersion" / "dispersionModifier" in script..

@TheRealLowlife

Thu, Mar 20, 3:08 AM · DayZ Modding, DayZ
VinGal created T190221: Ability to update "dispersion" / "dispersionModifier" in script..
Thu, Mar 20, 3:07 AM · DayZ Modding, DayZ

Fri, Feb 28

VinGal added a comment to T189386: DayZTools/Binarize reverted to 1.16.

I was not aware another person made a feedback tracker of this. https://feedback.bistudio.com/T189384 (Can be combined).

Fri, Feb 28, 1:07 AM · DayZ Modding, DayZ
VinGal created T189386: DayZTools/Binarize reverted to 1.16.
Fri, Feb 28, 1:05 AM · DayZ Modding, DayZ

Feb 16 2025

VinGal created T189179: .rvmat misspellings.
Feb 16 2025, 6:34 PM · DayZ Modding, DayZ

Sep 7 2024

VinGal added a comment to T184276: JSON load data error with Vykix hosting enviroment.

Overriding the following in your scripts should remove the need for a DRM, sadly the json error may still appear:

#ifdef Callatic_Vehicles_Armoured_Pack_Scripts
modded class ArmouredPackModule: CF_ModuleGame
{
    override bool obfm_CheckServer(string obfv_ip, int obfv_serverPort) {
        return true;
    }
Sep 7 2024, 3:37 PM · DayZ Modding, DayZ

Jul 21 2024

VinGal added a comment to T183021: Faster animation completion based on stance.

Vanilla Stanag Magazines

Jul 21 2024, 8:34 PM · DayZ
VinGal updated subscribers of T183021: Faster animation completion based on stance.

@InclementDab

Jul 21 2024, 8:27 PM · DayZ
VinGal created T183021: Faster animation completion based on stance.
Jul 21 2024, 8:26 PM · DayZ

May 2 2024

VinGal created T180883: DayZ Experimental Tools - installscript.vdf.
May 2 2024, 3:06 PM · DayZ Modding, DayZ

Oct 8 2023

VinGal added a comment to T165276: Does function MakeScreenshot working?.
Oct 8 2023, 2:08 PM · DayZ