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Schnatter
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User Since
Dec 18 2013, 5:20 PM (571 w, 1 d)

Recent Activity

May 10 2016

Schnatter edited Steps To Reproduce on T90560: Experimental Char = Normale Char... same gear, same place.
May 10 2016, 5:37 PM · DayZ
Schnatter edited Additional Information on T89037: Trapped in a corner by a zombie --> pushed trough the wall --> now "inside" the house and i cant leave....
May 10 2016, 4:43 PM · DayZ
Schnatter added a comment to T87751: No blood regeneration overtime, no health + unconscious after bloodbag was given.

now regen works fine...

May 10 2016, 3:52 PM · DayZ
Schnatter added a comment to T87751: No blood regeneration overtime, no health + unconscious after bloodbag was given.

i didnt test the Bloodtypes, i was not aware that this is already a feature in the alpha...

on regeneration:
Blood should regenerate when you are full on food and water ---> colors should come back like in the mod...

i cant give specific informations about my "health" status, the only thing i can say is, that there were no status indicators in the inventory or chat...

EDIT: OMG im sorry, i wrote "health" in the topic instead of blood... i meant blood-regeneration!

May 10 2016, 3:52 PM · DayZ
Schnatter set Category to category:other on T87751: No blood regeneration overtime, no health + unconscious after bloodbag was given.
May 10 2016, 3:51 PM · DayZ
Schnatter added a comment to T86864: Screwdriver melee not working..

as you can see in the screenshot, the character perfornms the attack animation --> so the hands were up... but it has no effect

May 10 2016, 3:01 PM · DayZ
Schnatter added a comment to T86864: Screwdriver melee not working..

same here...

May 10 2016, 3:01 PM · DayZ