User Details
User Details
- User Since
- Dec 18 2013, 5:20 PM (571 w, 1 d)
May 10 2016
May 10 2016
Schnatter edited Steps To Reproduce on T90560: Experimental Char = Normale Char... same gear, same place.
Schnatter edited Additional Information on T89037: Trapped in a corner by a zombie --> pushed trough the wall --> now "inside" the house and i cant leave....
Schnatter added a comment to T87751: No blood regeneration overtime, no health + unconscious after bloodbag was given.
now regen works fine...
Schnatter added a comment to T87751: No blood regeneration overtime, no health + unconscious after bloodbag was given.
i didnt test the Bloodtypes, i was not aware that this is already a feature in the alpha...
on regeneration:
Blood should regenerate when you are full on food and water ---> colors should come back like in the mod...
i cant give specific informations about my "health" status, the only thing i can say is, that there were no status indicators in the inventory or chat...
EDIT: OMG im sorry, i wrote "health" in the topic instead of blood... i meant blood-regeneration!
Schnatter set Category to category:other on T87751: No blood regeneration overtime, no health + unconscious after bloodbag was given.
Schnatter added a comment to T86864: Screwdriver melee not working..
as you can see in the screenshot, the character perfornms the attack animation --> so the hands were up... but it has no effect
Schnatter added a comment to T86864: Screwdriver melee not working..
same here...