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RitoTartine
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User Since
Jan 14 2016, 12:09 AM (432 w, 1 d)

Recent Activity

May 11 2016

RitoTartine edited Steps To Reproduce on T115926: FN FAL standard rail does not accept optics.
May 11 2016, 2:13 PM · DayZ
RitoTartine added a comment to T115894: Full/semi auto features on DayZ weapons.

Indeed, however this has a negative impact and might not be made this way on purpose, especially on a weapon that is designed for middle range precision. I don't say it's gamebreaking or major, just reporting it for next updates. And the "opticless" FN FAL was a disappointment for my friends and I too. I may open another ticket for that.

May 11 2016, 2:12 PM · DayZ
RitoTartine added a comment to T115894: Full/semi auto features on DayZ weapons.

Then I will make some more researches on which weapons should be semi-auto too and I'll edit the ticket.

May 11 2016, 2:12 PM · DayZ
RitoTartine edited Steps To Reproduce on T115894: Full/semi auto features on DayZ weapons.
May 11 2016, 2:12 PM · DayZ
RitoTartine added a comment to T115626: [.59 Stable] - M4A1 and AK101.

Bump, are there any news about these two weapons ? Do we have any chances to see them back before 0.60 ?

May 11 2016, 2:02 PM · DayZ
RitoTartine added a comment to T115626: [.59 Stable] - M4A1 and AK101.

The following exclusive M4A1 equipments also do not seem to spawn : M4 Buttstock CQB, OE, MP; M4 Handguards Plastic, RIS, MP; M4 Carryhandle Optics; M9A1 Bayonet.

The following non-exclusive M4A1 equipments do not seem to spawn : 10, 20, 30, 40 round CMAG, 30 round STANAG (non-coupled).

May 11 2016, 2:02 PM · DayZ