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PITN
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User Since
May 24 2013, 9:37 AM (599 w, 6 d)

Recent Activity

Apr 4 2024

PITN added a comment to T180313: Pickup (AA) Smallest target locking zone within the view area of target reticle. Difficult to lock..

Just checked. Yes. It seems the NYX has the same handicap. Trying to target something close traversing perpendicular to the player is difficult. Of course the AI have no difficulty with this.

Apr 4 2024, 7:15 PM · Arma 3 Creator DLC - Reaction Forces

Apr 2 2024

PITN created T180314: Twin Mortar 120mm. 1500 meter Dead zone (Defilade) between Medium and Far..
Apr 2 2024, 11:07 PM · Arma 3 Creator DLC - Reaction Forces
PITN created T180313: Pickup (AA) Smallest target locking zone within the view area of target reticle. Difficult to lock..
Apr 2 2024, 10:05 PM · Arma 3 Creator DLC - Reaction Forces

May 10 2016

PITN added a comment to T75342: Missing front sight texture when MRCO is on MX 3GL..

1.42.130211 RC

This MRCO texture issue is still in game. Tested the MX variants and only the 3gl has this issue.

Should I make a new ticket or will this one suffice?

May 10 2016, 7:34 AM · Arma 3
PITN added a comment to T65919: Ifrit GMG and Hunter GMG rounds land far short of zeroed range..

Rounds fail to detonate in a timely manner or not at all.

Repo: Create a Hunter GMG in editor at the airstrip. Fire on the surrounding terrain. Rounds bounce or fail to explode. Some rounds bounce and explode >100m from point of aim.

The more oblique the terrain to the path of the round the increased chance this will occur.

Dev 1.03.111.011

May 10 2016, 2:19 AM · Arma 3