User Details
- User Since
- Apr 1 2015, 6:48 PM (515 w, 5 d)
May 10 2016
Thats great news! Thank you.
Yea, i am going to have to try assigning mouse button 4 to scroll lock or something else that does not get used for anything. I have already switched back to stable branch for now though to play with some friends so I will have to try it later. I still think the option to use a modifier would be more convienent, especially since you can still have the new option too.
EDIT: Also, i changed the title to something that might be more agreeable for everyone. Maybe you can turn that no into a yes now ;)
Unfortunately, it looks like keyAdjust[]={65539}; has been disabled. I tried deleting the keybinding for the individual stance adjustment and tried using the adjust modifier in game and it seems to be completely gone.
EDIT: Please note, this is in the NEW update of the game that is running on the dev branch.
Thanks for the suggestion, i will try this. Do you know what the classname is for the stance adjustments?
EDIT: found them, but they look like this :\
keyAdjustUp[]={486539281};
keyAdjustDown[]={486539295};
keyAdjustLeft[]={486539294};
keyAdjustRight[]={486539296};
Unfortunately, that does not tell me how i can combine Mouse 4 + W,A,S,D to make this new code.
I also have a gaming mouse (Razer Mamba) but this is more about the freedom to be able to set your controls how ever you like, just like before. Not really sure how you can disagree with freedom of choice, especially if it takes away from ones ability to play. Sure, leave the option to have it the way they changed it to, but why not leave the option that is already there as well?