User Details
User Details
- User Since
- Oct 25 2023, 7:04 PM (29 w, 5 d)
Nov 9 2023
Nov 9 2023
Markoo added a comment to T176717: [Feature Request] Add a notification that you do not need to leave the server after the end of the round..
Add timer to debriefing screen until new game starts (or server shuts down, if its set as such).
Oct 28 2023
Oct 28 2023
Oct 27 2023
Oct 27 2023
Markoo added a comment to T176572: Feedback on Base Defenders respawning on Bases.
That means unless you have people constantly manning bases (there is alot of them), you will loose them.
And you only have theoretical 64 ppl at best, while defending AI is hardly a challange.
This will only create alot of base back and forth
Take lose, take lose, take, defend, lose another one
Markoo added a comment to T176572: Feedback on Base Defenders respawning on Bases.
These long capture times when you build anything, coupled with time and cost of respawn (10sup, so even stock base warrants 50 respawns), makes it impossible to cap bases.
So strategy to hold the base atm is:
- Take key points,
- Build as much as you can on them
- Have 2-3 players (defenders respawn) and try to do at least 1 for 1 trade, there is plenty of time to interrupt the timer
- By the time your spawn protection wears off, you already get enough supplies back to respawn again.
- This will stop any attack
Oct 26 2023
Oct 26 2023
Markoo updated the task description for T176531: [EXP] GM Player "locks on" to things.
Oct 25 2023
Oct 25 2023