User Details
- User Since
- Feb 24 2014, 8:41 AM (560 w, 3 d)
May 10 2016
Perhaps add this to initServer.sqf of the Zeus mission as default, so you at least have some more loadouts to choose from:
//--- Divers
[west,"b_diver_f"] call bis_fnc_addrespawninventory;
[east,"o_diver_f"] call bis_fnc_addrespawninventory;
[resistance,"i_diver_f"] call bis_fnc_addrespawninventory;
[west,"b_diver_exp_f"] call bis_fnc_addrespawninventory;
[east,"o_diver_exp_f"] call bis_fnc_addrespawninventory;
[resistance,"i_diver_exp_f"] call bis_fnc_addrespawninventory;
[west,"b_diver_tl_f"] call bis_fnc_addrespawninventory;
[east,"o_diver_tl_f"] call bis_fnc_addrespawninventory;
[resistance,"i_diver_tl_f"] call bis_fnc_addrespawninventory;
//--- Recon
[west,"B_recon_exp_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_exp_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_exp_F"] call bis_fnc_addrespawninventory;
[west,"B_recon_JTAC_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_JTAC_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_JTAC_F"] call bis_fnc_addrespawninventory;
[west,"B_recon_m_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_m_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_m_F"] call bis_fnc_addrespawninventory;
[west,"B_recon_medic_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_medic_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_medic_F"] call bis_fnc_addrespawninventory;
[west,"B_recon_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_F"] call bis_fnc_addrespawninventory;
[west,"B_recon_lat_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_lat_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_lat_F"] call bis_fnc_addrespawninventory;
[west,"B_recon_tl_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_tl_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_tl_F"] call bis_fnc_addrespawninventory;
//--- Snipers
[west,"B_sniper_F"] call bis_fnc_addrespawninventory;
[east,"o_sniper_F"] call bis_fnc_addrespawninventory;
[resistance,"i_sniper_F"] call bis_fnc_addrespawninventory;
[west,"B_spotter_F"] call bis_fnc_addrespawninventory;
[east,"o_spotter_F"] call bis_fnc_addrespawninventory;
[resistance,"i_spotter_F"] call bis_fnc_addrespawninventory;
Thanks for the quick updates Moricky, I really appreciate it! :) Like the others said though, my request was adding new loadouts, like divers and recon units or just specific equipment instead of just disabling them.