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Manveru
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Feb 24 2014, 8:41 AM (530 w, 2 d)

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May 10 2016

Manveru added a comment to T75862: Zeus: Allow Zeus to create player start loadouts.

Perhaps add this to initServer.sqf of the Zeus mission as default, so you at least have some more loadouts to choose from:

//--- Divers
[west,"b_diver_f"] call bis_fnc_addrespawninventory;
[east,"o_diver_f"] call bis_fnc_addrespawninventory;
[resistance,"i_diver_f"] call bis_fnc_addrespawninventory;

[west,"b_diver_exp_f"] call bis_fnc_addrespawninventory;
[east,"o_diver_exp_f"] call bis_fnc_addrespawninventory;
[resistance,"i_diver_exp_f"] call bis_fnc_addrespawninventory;

[west,"b_diver_tl_f"] call bis_fnc_addrespawninventory;
[east,"o_diver_tl_f"] call bis_fnc_addrespawninventory;
[resistance,"i_diver_tl_f"] call bis_fnc_addrespawninventory;

//--- Recon

[west,"B_recon_exp_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_exp_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_exp_F"] call bis_fnc_addrespawninventory;

[west,"B_recon_JTAC_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_JTAC_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_JTAC_F"] call bis_fnc_addrespawninventory;

[west,"B_recon_m_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_m_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_m_F"] call bis_fnc_addrespawninventory;

[west,"B_recon_medic_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_medic_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_medic_F"] call bis_fnc_addrespawninventory;

[west,"B_recon_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_F"] call bis_fnc_addrespawninventory;

[west,"B_recon_lat_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_lat_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_lat_F"] call bis_fnc_addrespawninventory;

[west,"B_recon_tl_F"] call bis_fnc_addrespawninventory;
[east,"o_recon_tl_F"] call bis_fnc_addrespawninventory;
[resistance,"i_recon_tl_F"] call bis_fnc_addrespawninventory;

//--- Snipers
[west,"B_sniper_F"] call bis_fnc_addrespawninventory;
[east,"o_sniper_F"] call bis_fnc_addrespawninventory;
[resistance,"i_sniper_F"] call bis_fnc_addrespawninventory;

[west,"B_spotter_F"] call bis_fnc_addrespawninventory;
[east,"o_spotter_F"] call bis_fnc_addrespawninventory;
[resistance,"i_spotter_F"] call bis_fnc_addrespawninventory;

May 10 2016, 7:46 AM · Arma 3
Manveru added a comment to T75862: Zeus: Allow Zeus to create player start loadouts.

Thanks for the quick updates Moricky, I really appreciate it! :) Like the others said though, my request was adding new loadouts, like divers and recon units or just specific equipment instead of just disabling them.

May 10 2016, 7:46 AM · Arma 3
Manveru edited Steps To Reproduce on T75862: Zeus: Allow Zeus to create player start loadouts.
May 10 2016, 7:46 AM · Arma 3