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MIG1989
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User Since
Mar 5 2013, 3:29 PM (615 w, 5 d)

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May 9 2016

MIG1989 added a comment to T58481: Ragdolls too heavy and not random..

I planted big charge just under few civilian characters and explosion did not move them even for 1m away. In the real world they would be pieces of bodies in 100m distance... i am not expecting that much gore but it would be nice to at least see them to be pushed away at least few meters and then I do understand bodies should not be ragdolls any longer.

Explosion what you can see on the picture is from c4 charge planted just under their legs... they died same way and did not move at all.

May 9 2016, 3:17 PM · Arma 3
MIG1989 added a comment to T58481: Ragdolls too heavy and not random..

On the picture you can see, there was a big boom and bodies did not move for a inch. I am not talking about exploding bodies but at least should be moved away from explosion.

May 9 2016, 3:17 PM · Arma 3
MIG1989 added a comment to T58481: Ragdolls too heavy and not random..

After detonation characters did not move by inch from position where they were standing. They feel like welded to the ground.

May 9 2016, 3:17 PM · Arma 3
MIG1989 edited Steps To Reproduce on T58481: Ragdolls too heavy and not random..
May 9 2016, 3:17 PM · Arma 3