- User Since
- Aug 5 2013, 4:04 AM (401 w, 1 d)
May 11 2016
I cannot validate this bug, as I expect it only affects some types of multi-monitor setups. I am running a 3x1 portrait setup with Eyefinity, and get great rendering at either 3256x1920 or 2714x1600. I expect the problem plaguing triple-wide users is that they are running the game in triple-wide-landscape.