Objects not rendering when using triple monitor resolutions, exactly like Carrier Command.
Creates invisible item in Mission Control ,scenery and even parts of rover disappear while moving camera around.
More pronounced using Wide camera.
Description
Details
- Legacy ID
- 1618852186
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
Use NVIDIA surround, and I suspect Eyefinity also, and set up a triple monitor resolution.
Enter game and have a look around on Mars or just move about in the Mission Command Centre from area to area.
Screenshots uploaded to Steam
http://steamcommunity.com/profiles/76561197992904178/screenshots/?appid=244030
Event Timeline
I cannot validate this bug, as I expect it only affects some types of multi-monitor setups. I am running a 3x1 portrait setup with Eyefinity, and get great rendering at either 3256x1920 or 2714x1600. I expect the problem plaguing triple-wide users is that they are running the game in triple-wide-landscape.
I am encountering this same problem, running on a Matrox Triplehead in 3840 x 1024 mode. Switching to windows 1024x768 in the same game session makes the problems go away.
Just fixed the issue. The other problem that remains is the GUI being in the center, not across the screen, but that's separate.