Page MenuHomeFeedback Tracker

Interinactive
User

Projects

User does not belong to any projects.

User Details

User Since
Oct 4 2014, 8:27 AM (494 w, 5 d)

Recent Activity

May 9 2016

Interinactive added a comment to T59083: Low CPU/GPU Utilization.

I've gone from a GTX580, to 780s in SLI, to yesterday when I got GTX980s in SLI

Guess how much the performance differed?

It didn't.

I'm tired of it now. Seriously. Why does this piece of shit engine still exist in its current form in 2014? You want to create PC games, yet my PC GPU utilisation stays stuck at 20% on one card, 17% on the other. I have the power, but your shitty engine can't take advantage of it. What's the point?

I'm really sick of supporting you guys. You give us games, but we can barely play them unless we grab some old maps full of empty hills.

How about instead of making the next game with the detailed turned up to 11, you instead either 1.) Make a game we can play with decent frame rates or 2.) Patch the current one properly.

It's beyond a joke now.

i7 2600K @ 4ghz
GTX980 SLI
16GB DDR3 RAM
Samsung 850 Pro SSD
1440p - and playing at 1080p makes no difference

I set it to autodetect, and I still lower every detail setting so that nothing is on ultra. I disable every gimmicky thing like blur, AO, DOF etc and use FXAA X2.

May 9 2016, 6:21 PM · Arma 3
Interinactive added a comment to T59083: Low CPU/GPU Utilization.

Cool. There will be less and less sales with each iteration of the game. Facts of life. I'm sure as hell not giving these guys another cent if the next title performs as horribly.

May 9 2016, 6:21 PM · Arma 3
Interinactive added a comment to T59083: Low CPU/GPU Utilization.

The issue really has nothing to do with my performance or my settings. The issue is 'Low CPU/GPU Utilization'. With two of the best GPUs available sitting at no more than 20%, I'd say the issue/complaint is a valid one.

Regardless of that; the graphics are turned down. The view distance is at 2,500. So is object distance. The CPU is overclocked. The lowest form of AA is being used and all gimmicks like blur, DOF etc have been turned off as previously mentioned. The RAM is already fast enough. Yet - 25FPS when walking around towns. You have to play an almost empty map like Takistan to get a frame rate even close to what it should be.

It's the best game in the world wrapped in the worst engine in the world. As a PC exclusive, that is abysmal. Even the worst console ports in recent history utilise the hardware better than this.

May 9 2016, 6:20 PM · Arma 3