Page MenuHomeFeedback Tracker

Hideout
User

Projects

User does not belong to any projects.

User Details

User Since
Apr 14 2013, 3:22 PM (609 w, 6 d)

Recent Activity

May 10 2016

Hideout added a comment to T72202: character synchronized with create task do not activate triggers made after task succeed trigger.

hello,

i just made this in a new map and now it workes.
Just the task destination wont show up on map,but it seems this is broken since the alpha.
I checked if i mistook group with sync but that wasent the case.
No idea what is going wrong in my original map,maybe remake the whole thing would be the best.
Thx mrflay for taking a look in this :p

May 10 2016, 6:06 AM · Arma 3
Hideout added a comment to T72202: character synchronized with create task do not activate triggers made after task succeed trigger.

I found what was the problem.
I put This Setcaptive true in the init of the char so i could look around without getting shot.
Once i deleted this all triggers after the first task (exept task destination ) work 100%.

May 10 2016, 6:06 AM · Arma 3
Hideout edited Steps To Reproduce on T72202: character synchronized with create task do not activate triggers made after task succeed trigger.
May 10 2016, 6:06 AM · Arma 3
Hideout added a comment to T72087: tasks and triggers.

When i wanted too upload the mission i gave a error.but it placed my issue anyway.thats why it placed it tree times ,sorry

May 10 2016, 6:03 AM · Arma 3
Hideout edited Steps To Reproduce on T72087: tasks and triggers.
May 10 2016, 6:03 AM · Arma 3
Hideout edited Steps To Reproduce on T72086: tasks and triggers.
May 10 2016, 6:03 AM · Arma 3
Hideout edited Steps To Reproduce on T72085: tasks and triggers.
May 10 2016, 6:03 AM · Arma 3
Hideout edited Steps To Reproduce on T69286: first person view blackfoot chopper.
May 10 2016, 4:29 AM · Arma 3
Hideout added a comment to T69286: first person view blackfoot chopper.

Yeah,i playd at a domination map.
Guess the burning vehicels and busted windscreen foold me.
Also did they put extra lights in the map.
That was the reason i guess.
My bad :p

May 10 2016, 4:29 AM · Arma 3
Hideout edited Steps To Reproduce on T69269: Making second task in editor and with script.
May 10 2016, 4:29 AM · Arma 3
Hideout edited Steps To Reproduce on T66703: fire damage keeps shocking the player and AI.
May 10 2016, 2:52 AM · Arma 3
Hideout edited Steps To Reproduce on T65570: slow movement.
May 10 2016, 2:04 AM · Arma 3